THE NATURE OF PLAYER EXPERIENCE
January 29th-31st 2012
We hereby invite scholars in any field of studies who take a professional interest in the philosophy of computer games to submit papers to the 6th International Conference on the Philosophy of Computer Games, to be held in Madrid, Spain, on January 29th-31st 2012. Accepted papers will have a clear focus on philosophy and philosophical issues in relation to computer games. They will refer to specific examples from computer games rather than merely invoke them in general terms.
The over-arching theme of the conference is The Nature of Player Experience. Over the past decade, the topic of player experience has attracted attention from a multitude of disciplines and practices focusing on computer games. For this conference, we are soliciting proposals that examine the philosophical underpinnings of player experience from a variety of perspectives, including but not limited to those mentioned below.
* Imagination and interpretation
* World, space and experience
* Technology, process, and experience
* Experience of time in computer game play
* Embodiment and player experience
* Emotions and player experience
* Perspectives on aesthetics and player experience
* Perspectives on ethics and player experience
* Methodological and epistemological considerations on studying player experience
We invite abstracts of maximum 1000 words including bibliography. If your submission falls under one or more headings, please indicate which ones. Deadline for submissions is 17:00 GMT,October 1st, 2011. Please submit your abstract in PDF format through http://review.gamephilosophy.
Olli Tapio Leino, program committee chair
John Richard Sageng
This conference will be organized in conjunction with Madrid Game Conference. The website 2012.gamephilosophy.org will be updated during September. If you have any questions, please contact the program committee at gamephilosophy2012.pc@gmail.